Slice Selection

Click the Slice Selection button (above the transport controls) to open the Slice Selection page. The options on this page allow you to further influence which slices are selected for playback.

Number of Voices

Here you can set the total number of slices from all tracks that replace the master slice (according to the current similarity gain settings). The range is from one (left) to four (right) voices, that is, sounds from up to four loops can play simultaneously. Increasing the number of voices increases the CPU load.

Voices per Track

This is the maximum number of slices that can be selected from a single track. The range is from one to four. The fewer slices can be picked from the same track, the more variety you get in the LoopMash output.

Selection Offset

Move this slider to the right to allow slices that are less similar to be selected for playback. This setting affects all tracks of this scene.

Random Selection

Move this slider to the right to allow more variation when selecting slices for playback, adding a more random feel to the selection process. This setting affects all tracks of this scene.

Selection Grid

Determines how often LoopMash looks for similar slices during playback: always (left position), or only every 2nd, 4th, or 8th (right position) step. For example, if you set the Selection Grid to every 8th step (right position), LoopMash replaces similar slices every 8th step. Between two replacement steps it plays back the tracks of the slices that have been selected in the last replacement step, resulting in longer playback sequences on one track.

Similarity Method

Here, you can modify the criteria that LoopMash considers when comparing the slices for similarity. There are three similarity methods:

  • Standard – This is the standard method, where all slices on all tracks are compared and various characteristics regarding rhythm, tempo, spectrum, etc. are taken into account.

  • Relative – This method does not only consider the overall similarity of all slices on all tracks, but also takes the relation to the other slices on the same track into account. For example, LoopMash can replace the loudest, lowest sound on one track with the loudest, lowest sound on another track.

  • Harmonic – This method only takes the analyzed tonal information into account, so that a slice is replaced by a harmonically similar slice, rather than by a rhythmically similar slice. With this method, also the track transposition value is considered, that is, a master slice with a C major chord is not replaced by a slice with a D major chord. But it is replaced if you set the transposition value of the track of the slice with the D major chord to -2. It is advisable to keep the similarity gain sliders in a low position when you work with this method, because otherwise you may produce disharmonies. You can modify the transposition values to play back more slices of a specific track.