Position Settings

If you repeatedly play back the same portion of a sample, the sound may become too static. You can use the position settings on the left of the waveform display to bring more liveliness into the sound.

Position

You can set the playback position of the grains manually. For example, at a setting of 50%, the playback position is in the middle of the sample. The playback position is updated with every new grain.

Random Position

Selects a random playback position within a specific range around the current position. At a setting of 100%, the playback position jumps to a random position between the start and the end of the sample. The random playback position is calculated separately for each channel of the sample, at the start of a new grain. This can be used to widen the panorama of the sound.

Channel Offset

Offsets the playback position for each channel of the sample. Positive values modify the playback position of the right channel, and negative values modify the playback position of the left channel. In either case, the other channel is not affected. This can be used to widen the panorama of the sound. If the sample is mono, the oscillator creates a copy of the channel. This allows you to create a stereo sound from a mono sample, for example.

Position Spread

If Number of Grains is set to a value higher than 1, this parameter spreads the playback positions of the grains, making each grain play back a different portion of the sample.