Using HALion Sonic Edit Mode

HALion Sonic Edit Mode allows you to edit a HALion Sonic or HALion Sonic SE preset in HALion and then save it in its original preset format, so that it can be opened in the plug-in that it was created in.

When preparing HALion Sonic/HALion Sonic SE libraries, the most common workflow is probably the following:

  1. In HALion, you create a HALion Sonic SE init layer which represents the instrument.

  2. You load this init layer into HALion Sonic/HALion Sonic SE.

  3. You create your HALion Sonic/HALion Sonic SE program preset using up to four of the init layers.

  4. In the Library Creator, you build your VST Sound library that contains the final presets.

In step 3, you will probably create a large number of presets. There may be situations where you want to modify the init layer preset from which you started. If these modifications cannot be performed in HALion Sonic/HALion Sonic SE, for example, because you must connect a module or parameter to your macro page, you must load the preset into HALion, perform your fixes and save the result as HALion Sonic/HALion Sonic SE preset. If you already created program presets that are using this init layer preset, these steps must be performed for all those program presets. This is where HALion Sonic Edit Mode comes in useful. In combination with the scripting functionality, it allows you to automatically modify a large number of presets that are all loaded in the Program Table, for example.

You activate HALion Sonic Edit Mode in the Edit section of the Options Editor.

Note

Presets from Triebwerk, Hypnotic Dance, Dark Planet, HALion Symphonic Orchestra, and Neo Soul Keys are not supported by HALion Sonic Edit Mode.