Yellowtec Tab
Tools
- Time Selection
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Tool that allows you to select a time range.
- Pen
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Tool that allows you to redraw the waveform in the wave window. This can be used to quickly repair waveform errors.
- Play
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Tool that allows you to play back the audio file at the position where you click.
Zoom
- Time
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Opens a pop-up menu that allows you to adjust the zoom to display the selected time range. Zoom in 1:1 zooms in so that one pixel on the screen represents one sample.
To edit the zoom factor, click Edit Zoom Factor. This opens the Zoom Factor dialog, where you can edit the following settings:
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Set Time Range allows you to specify the time range that you want to display.
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Samples per Screen Point allows you to specify how many audio samples are summarized in each screen point.
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Screen Points per Sample allows you to specify how many screen points are used to represent a single audio sample.
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- Zoom
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Activates the Zoom tool that allows you to define a time range that is zoomed in.
- Zoom Selection
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Zooms the window so that the current selection occupies the entire montage window.
- Microscope
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Zooms in as far as possible.
- View All
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Zooms out as far as possible.
- Zoom in Audio (10x)/Zoom out Audio (10x)
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Zooms in/out in big steps.
- Zoom in Audio/Zoom out Audio
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Zooms in/out in small steps.
- Zoom in Vertically/Zoom out Vertically
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Zooms in/out to show waveforms with a lower/higher level.
- Reset Zoom to 0 dB
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Adjusts the zoom to display audio levels up to 0 dB.
- Optimize Vertical Zoom
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Changes the vertical zoom factor so that the peaks are clearly visible. This adjustment is done according to the section of the wave that is visible in the wave/montage window.
- Level
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Adjusts the zoom to only display samples below the selected dB value.
Cutting
- Crop
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Deletes the data outside the selection.
- Delete
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Deletes the selection. The audio to the right of the selection is moved to the left to fill the gap.
- Mute Selection
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Replaces the audio selection with silence.
- Silence Generator
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Opens the Silence Generator dialog that allows you to insert silence or background noise in an audio file.
- Swap Stereo Channels
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Moves the audio in the left channel to the right channel, and vice versa.
Clipboard
- Cut
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Cuts the active clip to the clipboard.
- Paste
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Pastes the clipboard content.
Right-click Paste to open a pop-up menu that allows you to select a paste type.
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Overwrite replaces the audio at the paste position.
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Append adds the pasted audio after the end of the file.
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Prepend adds the pasted audio before the beginning of the file.
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Multiple Copies opens a dialog in which you can enter the number of copies that you want to create.
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Mix blends two files into each other, starting at the selection or, if there is no selection, at the cursor position.
If you select Mix, a dialog opens, allowing you to specify the gain for the audio on the clipboard and at the destination. All the data on the clipboard is always mixed in, regardless of the length of the selection.
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- Paste and Crossfade
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Pastes the clipboard content and creates a crossfade.
Right-click Paste and Crossfade to open a pop-up menu that allows you to select a crossfade type for pasting.
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Linear (Equal Gain) changes the level linearly.
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Sinus (Equal Power) changes the level according to a sine curve, the power of the mix remains constant.
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Square-Root (Equal Power) changes the level according to a square-root curve, the power of the mix remains constant.
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Normalizing
- Level
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Opens the Level Normalizer dialog where you can change the peak level of an audio file.
- Loudness
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Opens the Loudness Normalizer dialog where you can specify the loudness of a file.
- Pan
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Opens the Pan Normalizer dialog which allows you to ensure that both channels of a stereo file have the same level or loudness, and helps you to get the best possible stereo balance.
Fading
- Fade In/Fade Out
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Allows you to apply a fade in or fade out. Right-click the button to open the Curve pop-up menu.
Markers
- Create Generic Marker
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Allows you to create a generic marker at the cursor position.
Output
- Render
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Opens the Render tab that allows you to render your audio file.