Creating Sounds Using Long Grains
Sounds with longer grains usually play back with the pitch of the original sample.
Procedure
- In the Oscillator section, select the “Crystal Pad” sample from the “Padshop/01 Synths” folder.
- Set Duration to 200.0.
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Play a note.
A single grain is repeated continuously.
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Set Number of Grains to 3.
This way, you get three grain streams.
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Again, play a note.
The grain density has increased, but the sound is rather repetitive.
- Set Position to 50 %.
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Play a note and increase the Position Random value until the sound is no longer repetitive.
Now, each grain plays a random portion of the sample, and the sound is much richer.
- Experiment with the other parameters and see what they do, for example, try out Pitch Interval, Speed, Duration, and Duration Key Follow.
- Select another sample from the “Padshop/01 Synths” folder, and see how it sounds with your settings.
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Adjust the filter, envelope, and effect settings to your liking, and save your sound as a preset.
Tip
The “Swarm Intelligence” preset from the factory library is a good example for a pad sound created using long grains.