An audio montage is a multitrack non-destructive editing environment.
You assemble your audio montage by adding tracks and clips.
The following list informs you about the most important improvements in WaveLab Elements and provides links to the corresponding descriptions.
Once you have set up your system, the Startup Assistant provides easy access to common workflows and the related information, so that you can instantly start working in WaveLab.
Before you can start working, you need to set up your system.
We recommend that you familiarize yourself with the general concepts of WaveLab Elements, to ensure the highest possible efficiency when using the application.
The Workspace window provides a range of editing and playback environments whose functions are tailored to the specific purposes of particular file types.
WaveLab Elements offers you many options to handle your files. For example, you can rename files from within WaveLab Elements or save files in various ways.
WaveLab offers you a wide range of options for playback and transport.
Audio file editing encompasses opening, modifying, and saving audio files.
WaveLab Elements includes a comprehensive set of tools for analyzing your audio and for detecting errors.
Offline processes are useful for a variety of editing purposes and creative effects, for example, if the computer is too slow for real-time processing or if the editing requires more than one pass.
WaveLab generates a designated folder for each audio montage that you create. The essential file of an audio montage, the one with the .mon extension, is automatically saved in this folder, which can contain further files or sub-folders related to the audio montage.
You can overlay the Waveform or the Rainbow view of the Audio Montage window with an RMS Loudness view and adjust the transparency of the overlay.
The Audio Montage window is where you assemble, view, play back, and edit audio montages.
The tabs in the Audio Montage window give you access to the tools and options you need for editing audio montages. For example, you can edit the envelope curves and fades in clips, adjust the settings for zooming, analyze the audio, and render the audio montage.
The audio signal follows a specific path when passing through the various areas of WaveLab Elements.
To create an audio montage, you can either take a top-down approach and start with the general setup or a bottom-up approach; that is, use individual files as the basis.
You can duplicate audio montages in various ways. This allows you to quickly create new audio montages using the same properties and audio files as for previously created audio montages.
In the Audio Montage Properties, you can define the channel configuration (mono, stereo, surround, Ambisonics) and the sample rate of the audio montage.
You can import audio files, video files, and titles of an album into your audio montage.
An audio montage consists of references to one or multiple audio files. These references can be broken if you move audio files to another location on your hard disk, for example. WaveLab Elements detects broken references and allows you to specify new file locations or replace the missing audio file with another audio file.
Tracks provide the structure for organizing clips. You can add mono tracks, stereo tracks, and video tracks.
The audio files that you insert to audio montages are represented as clips. A clip contains a reference to a source audio file on your hard disk as well as start and end positions in the file, volume and pan curves, fades, etc. This allows clips to play back smaller sections of their source audio files.
When you insert audio files into audio montages, the audio files are represented as clips. There are several ways to insert audio files into audio montages.
If the sample rate of your audio montage differs from the sample rates of the audio files that you want to insert into it, WaveLab Elements allows you to adjust either the sample rate of the audio montage itself or the sample rates of copies of the audio files, so that they match.
You can open multichannel audio files in audio montages. Each track of the multichannel audio file is organized in channel clusters. A channel cluster is a logical group of channels. It is always one channel or a channel pair.
All clips are displayed in the CD window. In this window, you can edit and rearrange clips and drag them into the audio montage.
You can edit files that are used in the active audio montage in the Audio Editor.
For clips in the audio montage, you can create envelopes for volume and fades, and for panning.
Ducking allows you to attenuate the level of an audio track so that the audio on another track is more prominent when both tracks are played back simultaneously.
A fade in is a gradual increase in level and a fade out is a gradual decrease in level. A crossfade is a gradual fade between two sounds, where one is faded in and the other faded out.
You can add VST effect plug-ins to individual clips, tracks, or the output of an audio montage. Clip effects affect individual clips only, track effects affect all clips on a track, and the montage output affects the whole audio montage.
The Album window displays the clips of the active audio montage and allows you to write the audio montage to an audio CD.
The Render function allows you to mix down the whole audio montage or a region of it to a single audio file.
The Meta Normalizer is an essential mastering tool for managing the loudness and peak levels in audio montages. It allows you to adjust the peaks of the clips or their loudness levels before you start mastering, and to fine-tune the output loudness and maximum peaks at the end of the mastering process.
This window allows you to enter notes about the current audio montage session.
You can import audio CD files. The imported audio CD opens as an audio montage.
You can record audio in the Audio Editor and in the Audio Montage window.
The Master Section is the final block in the signal path before the audio is sent to the audio hardware, to an audio file, or to the audio meters. This is where you adjust the master levels, add effects, resample, and apply dithering.
Markers allow you to save and name specific positions in a file. Markers are useful for editing and playback.
WaveLab Elements contains a variety of audio meters that you can use for monitoring and analyzing audio. Meters can be used to monitor audio during playback, rendering, and recording. Furthermore, you can use them to analyze audio sections when playback is stopped.
To start the CD writing process, you must have completed all CD writing preparations.
Looping a sound allows you to repeat a section of the sample indefinitely in order to create a sustain of unlimited length. Instrumental sounds in samplers rely on looping organ sounds, for example.
You can read titles from regular CDs and save them as a digital copy in any audio format on your hard disk.
WaveLab Elements allows you to add video files to your audio montage. You can play back video files in various formats from within WaveLab Elements, extract the audio from a video file, and edit your audio alongside the video.
There are several ways of combining WaveLab Elements with external applications, such as DAWs.
You can use WaveLab Elements as an external editor for Cubase Pro, Cubase Artist, and Nuendo, and vice versa.
To optimize cross-application workflows, you can easily insert any audio range from WaveLab into any other audio application by performing simple copy & paste and drag & drop operations.
You can convert multiple audio files simultaneously to another format. If no processing is needed, this can be done using the Batch Conversion dialog.
A Podcast is an episodic series that consists of audio files. Users can stream or download Podcasts to their device and listen to it. WaveLab Elements with its audio editing tools and effects allows you to create Podcast episodes and upload these episodes to various host services.
Customizing means making adjustments to ensure that WaveLab Elements behaves and looks the way that you want it to.
You can configure WaveLab Elements according to your needs.