Studio Kit/Vintage Kit/Rock Kit

The content sets “Studio Kit”, “Vintage Kit”, and “Rock Kit” that come with Groove Agent feature the same drum instruments and the same set of controls. However, while they all contain the same instruments, the actual number of these instruments can differ between the sets.

Kick Drums

Room Level

Adjusts the level of the room microphone.

Overhead Level

Adjusts the level of the overhead microphone.

Bleed

Adjusts how much the kick drum bleeds into the snare bottom microphone.

Tune

Adjusts the pitch.

Attack

Adjusts the attack time of the amplifier envelope.

Hold

Adjusts the hold time of the amplifier envelope. Turn the control all the way to the right to play the entire sample.

Decay

Adjusts the decay time of the amplifier envelope.

Kick A/B

Each kit allows you to choose between two alternative kick drums. Click the buttons to switch between kick A and kick B.

Snare Drums

Room Level

Adjusts the level of the room microphone.

Overhead Level

Adjusts the level of the overhead microphone.

Master Bleed

Adjusts how much the kick and the toms bleed into the snare bottom microphone. This control serves as master control by attenuating the snare bottom samples of the kick and toms.

Tune

Adjusts the pitch.

Attack

Adjusts the attack time of the amplifier envelope.

Hold

Adjusts the hold time of the amplifier envelope. Turn the control all the way to the right to play the entire sample.

Decay

Adjusts the decay time of the amplifier envelope.

Snare A/B

Each kit allows you to choose between two alternative snare drums. Click the buttons to switch between snare A and B.

Toms

Room Level

Adjusts the level of the room microphone.

Overhead Level

Adjusts the level of the overhead microphone.

Bleed

Adjusts how much the tom bleeds into the snare bottom microphone.

Tune

Adjusts the pitch.

Attack

Adjusts the attack time of the amplifier envelope.

Hold

Adjusts the hold time of the amplifier envelope. Turn the control all the way to the right to play the entire sample.

Decay

Adjusts the decay time of the amplifier envelope.

Cowbell

Room Level

Adjusts the level of the room microphone.

Overhead Level

Adjusts the level of the overhead microphone.

Tune

Adjusts the pitch.

Attack

Adjusts the attack time of the amplifier envelope.

Hold

Adjusts the hold time of the amplifier envelope. Turn the control all the way to the right to play the entire sample.

Decay

Adjusts the decay time of the amplifier envelope.

Tambourine

Room Level

Adjusts the level of the room microphone.

Overhead Level

Adjusts the level of the overhead microphone.

Attack

Adjusts the attack time of the amplifier envelope.

Hold

Adjusts the hold time of the amplifier envelope. Turn the control all the way to the right to play the entire sample.

Decay

Adjusts the decay time of the amplifier envelope.

Claps

Room Level

Adjusts the level of the room microphone.

Attack

Adjusts the attack time of the amplifier envelope.

Hold

Adjusts the hold time of the amplifier envelope. Turn the control all the way to the right to play the entire sample.

Decay

Adjusts the decay time of the amplifier envelope.

Single, Small Group, Large Group

Determines whether the D#1 key triggers a single clap, or claps from a small or a large group.

Crash Cymbals A/B, Splash Cymbal, China Cymbal

Room Level

Adjusts the level of the room microphone.

Overhead Level

Adjusts the level of the overhead microphone.

Choke On/Off

A choke effect for cymbals is created by hitting a cymbal, and then grabbing it with the hand, dampening the sound. If Choke is activated, you can choke a cymbal using poly pressure, aftertouch, or note-off events.

Choke Controller

Specifies which MIDI event triggers the choke for the cymbal.

  • Note-off: To play the cymbal, hit the key and hold it. To choke the cymbal, release the key.

  • Aftertouch: To play the cymbal, trigger the corresponding note. To choke the cymbal, send an aftertouch event that is greater than 64.

  • Poly Pressure: To play the cymbal, trigger the corresponding note. To choke the cymbal, send a poly pressure event that is greater than 64.

Ride Cymbal

You can play the ride cymbal with the shoulder of the stick on the bell of the cymbal, with the tip of the stick on the bow of the cymbal, or you can hit the cymbal on the edge for a crash sound.

Room Level

Adjusts the level of the room microphone.

Overhead Level

Adjusts the level of the overhead microphone.

Bow

Adjusts the level of the Bow articulation that is triggered with D#2.

Bell

Adjusts the level of the Bell articulation that is triggered with F2.

Edge

Adjusts the level of the Edge articulation that is triggered with B2.

Hihat

Controller Filter

The open state of the closed hihat on A#1 and the shank hihat on A#0 can be controlled with MIDI controller #1 (modulation wheel) or with MIDI controller #4 (foot controller). Use these buttons to filter out any incoming MIDI data for controllers #1 or #4.

For example, activate MW to avoid that any incoming MIDI controller #1 is received from your MIDI keyboard.

Room Level

Adjusts the level of the room microphone.

Overhead Level

Adjusts the level of the overhead microphone.

Shank, Tip, Foot

You can play the hihat with the shoulder of the stick on the edge or with the tip of the stick on the bow of the hihat. When you close the hihat, it produces a foot chick. You can adjust the level for each of these articulations.

  • Shank adjusts the level of the shank hihat articulation that is triggered with F#0 and A#0.

  • Tip adjusts the level of the tip hihat articulation that is triggered with F#1 and A#1.

  • Foot adjusts the level of the foot and pedal hihat articulation that are triggered with G#0/G#1 (Foot) and A0/A-1 (Pedal).

Hihat Open Min/Max

These controls adjust the minimum and the maximum opening state of the hihat, that is, they specify how much the hihat can be opened or closed with the corresponding hihat controller.