The audio montage is a multitrack non-destructive editing environment that allows you to arrange, edit, play back, and record audio clips.
You assemble your audio montage by adding tracks and clips.
Before you start working, you need to make some settings.
This chapter describes general concepts that you will use when working with WaveLab LE. Getting accustomed with these procedures allows you to work more effectively with the program.
The Workspace window provides an editing and playback environment for each particular file type. Each environment contains functions that are tailored to the specific purpose of each file type.
In WaveLab LE, you can handle files in various ways. For example, rename files from within WaveLab LE or save files in various ways.
This chapter describes the methods for controlling playback and transport functions.
Audio file editing refers to opening, editing, and saving audio files.
WaveLab LE provides you with a 3D Frequency Analysis for analyzing your audio.
Offline processes are useful for a variety of editing purposes and creative effects, for example, if the computer is too slow for real-time processing or if the editing requires more than one pass.
The montage window is where you assemble your audio montage. This is where you view, play back, and edit audio montages.
The tabs in the Audio Montage window give you access to the tools and options you need for editing audio montages. For example, you can edit the envelope curves and fades in clips, make zoom settings, analyze the audio, and render the audio montage.
The audio signal passes through the various sections of WaveLab LE in a certain way.
You can create new, empty audio montages with custom audio montage properties.
You can duplicate audio montages in various ways. This allows you to quickly create new audio montages using the same properties and audio files as previously created audio montages.
In the Audio Montage Properties, you can define the sample rate of the audio montage.
You can import audio files and Audio CD tracks into your audio montage.
An audio montage consists of references to one or multiple audio files. These references can be broken if you move audio files to another location on your hard disk, for example. WaveLab LE detects broken references and allows you to specify new file locations or replace the missing audio file with another audio file.
Tracks are the structure used to organize clips. The tracks can be mono or stereo audio tracks.
The audio files that you insert to audio montages are represented as clips. A clip contains a reference to a source audio file on your hard disk, as well as start and end positions in the file, envelope curves, fades, etc. This allows clips to play back smaller sections of their source audio files.
When you insert audio files into audio montages, the audio files are represented as clips. There are several ways to insert audio files into audio montages.
All clips are displayed in the Clips window. In this window, you can edit and rearrange clips and drag them into the audio montage.
You can edit files that are used in the current audio montage in the Audio Editor.
For clips in the audio montage, you can create envelopes for volume and fades, and for panning.
A fade in is a gradual increase in level and a fade out is a gradual decrease in level. A crossfade is a gradual fade between two sounds, where one is faded in and the other faded out.
The Render function allows you to mix down the whole audio montage or a region of it to a single audio file.
This window allows you to enter notes about the current audio montage session.
You can import audio CD files. The imported audio CD opens as an audio montage.
You can record audio in the Audio Editor and in the Audio Montage window.
The Master Section is the final block in the signal path before the audio is sent to the audio hardware, to an audio file, or to the audio meters. This is where you adjust the master levels and add effects.
Markers allow you to save and name specific positions in a file. Markers are useful for editing and playback.
Looping a sound allows you to repeat a section of the sample indefinitely in order to create a sustain of unlimited length. Instrumental sounds in samplers rely on looping organ sounds, for example.
You can read audio tracks from regular CDs and save them as a digital copy in any audio format on your hard disk.
Podcasting is a method of distributing multimedia files over the Internet, for example, for playback on mobile devices and personal computers. Podcasts are distributed via the RSS standard (Rich Site Summary).
Customizing means making settings so that the program behaves and looks the way that you want it to.
You can configure WaveLab LE according to your needs.