Export Audio Assets to a Game Audio Engine

In Nuendo, you can render and export audio assets to your game audio engine.

To render and export audio assets you have the following possibilities:

  • Drag audio events from the Project window and drop them in the drop zone of the Game Audio Connect window.

  • Select audio events in the Project window and use the key command that you have set up for Trigger Export to Game Audio Engine in the Game Audio Connect category of the Key Commands dialog.

  • Use the Export Selected Events dialog.

  • Use the Export Audio Mixdown dialog.

    Note
    • You can use the Create Markers from Selected Events function to create cycle markers for audio export.

    • If you export audio assets for use in your game audio engine, you must activate the Insert iXML Chunk option.