Exporting Audio Assets Using Drag and Drop

Using drag and drop is the quickest way to render and export audio material from Nuendo to your game audio engine.

Procedure

  1. Select a sound effect in your game audio engine.
  2. Drag the corresponding audio events from the Project window and drop them in the drop zone of the Game Audio Connect window.
    Note

    Alternatively, you can use the key command that you have set up for Trigger Export to Game Audio Engine in the Game Audio Connect category of the Key Commands dialog.

Result

The render operation is triggered for the dragged events. The rendered audio files are automatically exported to the connected game audio engine.