HALion 3 Legacy Effects

In addition to the standard effects, a number of effects from HALion 3 is also provided. These effects can be selected from the Legacy submenu of the effects menu.

Hall Reverb

A simple reverb with adjustable pre-delay and damping.

PreDelay

Delays the wet signal to simulate larger acoustic spaces or to create a slap-back effect.

Time

Length of reverb tail.

Damp

Progressive damping of high frequencies.

Low EQ

Low-cut EQ.

High EQ

High-cut EQ.

Mix

Wet/dry mix.

Non-Linear Reverb

A gated reverb with a sharp cutoff.

Time

Length of reverb tail. It also allows you to change the sound from dense early reflections to a trashy, grainy 1980’s-type reverb.

Low EQ

Low-cut EQ.

High EQ

High-cut EQ.

Mix

Wet/dry mix.

Early Reflections

A short, dense reverb for simulating small acoustic spaces and to thicken or blur sounds.

Time

Length of reverb tail. It also allows you to change the sound from dense early reflections to a trashy, grainy 80’s-type reverb.

Low EQ

Low-cut EQ.

High EQ

High-cut EQ.

Mix

Wet/dry mix.

Delay

A simple mono-in/stereo-out delay.

Time

Delay time.

Sync

If Sync is activated, you can set the delay time in fractions of beats.

Feedback

Controls the number of delay repeats.

Balance

Ratio of left delay time to right delay time.

Damp

High-cut filter to soften delay repeats.

Stereo Delay

A stereo-in/stereo-out delay.

Time

Delay time.

Feedback

Controls the number of delay repeats. For minimum feedback, set the slider to the mid position. By moving the slider to the left or right, cross delay is applied, where left output feeds back into right input or vice versa.

Sync

If Sync is activated, you can set the delay time in fractions of beats.

Balance

Ratio of left delay time to right delay time.

Damp

High-cut filter to soften delay repeats.

Long Delay

This effect provides the same parameter set as the Delay effect, except that longer delays of up to four seconds can be set.

Tape Delay

Simulation of a vintage 4-head analog tape delay.

Time

Delay time.

Sync

If Sync is activated, you can set the delay time in fractions of beats.

Feedback

Controls the number of delay repeats.

Vintage

Amount of vintage color and tape flutter.

Mix

Wet/dry mix.

Head 1

Delay level 1 (the output is panned left).

Head 2

Delay level 2 (the output is panned right).

Head 3

Delay level 3.

Head 4

Delay level 4.

Pan 3+4

Varies the panning of delays 3 and 4 from center to hard left/right.

Vol 3+4

Varies the volume of delay outputs 3 and 4.

Chorus

A straightforward chorus effect that can be used to widen sounds.

Rate

The modulation rate.

Depth

The amount of pitch modulation.

PreDelay

The initial delay, to vary the tightness of the chorused voices in relation to the dry signal.

Mix

Wet/dry mix.

Ensemble

Chorus with a more complex modulation waveform for a lively thickening effect.

Rate

The modulation rate.

Depth

The amount of pitch modulation.

Shimmer

Creates a more complex modulation effect.

Width

Stereo width adjustment.

Mix

Wet/dry mix.

Flanger

A classic flanger effect.

Rate

Sweep rate.

Depth

Sweep depth.

Feedback

Feedback amount. Increase for a more intense flanging effect.

PreDelay

Initial delay. Adjusts the minimum delay time/maximum flange frequency.

Mix

Wet/dry mix.

Phaser

A four pole phaser for subtle phasing effects.

Rate

Sweep rate.

Depth

Sweep depth.

Feedback

Feedback amount. Increase for a more pronounced effect.

Stereo

Offset between left and right modulation.

Center

Sets the center frequency around which the modulation occurs.

Mix

Wet/dry mix.

Pan & Tremolo

Autopan and Tremolo effect as used in vintage electric pianos.

Rate

Sweep rate.

Phase

Relative phase of left and right channel amplitude modulation, to vary from tremolo to autopan.

Shape

Shape of modulation waveform from thin pulse, through sine, to fat pulse.

Mix

Wet/dry mix.

Stereo Width

A stereo width enhancer with 4 modes.

Mode
  • Adjust mode adjusts the existing width of the stereo signal.

  • Swap mode adjusts the existing width of the stereo signal and additionally swaps the left and right channels.

  • Comb mode applies a stereo comb filter effect.

  • Haas mode synthesizes the stereo width by delaying one channel.

Delay

Delay time (not used in Adjust and Swap modes).

Width

Overall width adjustment.

Low/Mid/High

Width adjustment for the low, mid, and high frequencies.

Output

Output level trim.

Rotary Speaker

Simulation of a rotary speaker cabinet with high and low rotors.

Rate

Master speed control: Stop, Slow, Fast.

Dirt

Amount of overdrive.

LoHi

Crossover frequency between low and high rotors.

Width

Stereo width.

Tone

Adjusts the tone of the overdriven signal.

Low/High Speed

Speed of the high and low rotors.

Low/High Acceleration

Acceleration of the high and low rotors.

Mix

Wet/dry mix.

Wah Pedal

An auto-wah effect.

Rate

Modulation rate.

Depth

Modulation depth.

Pedal

Adjusts the filter frequency.

Mode
  • Auto Wah: Envelope controlled wah effect.

  • Pedal Wah: No modulation. The Pedal parameter sets the frequency.

  • Mod Wah: LFO modulation. The Rate parameter controls the modulation rate.

Resonance

Sets the amount of filter resonance.

Tracking

Adjusts the envelope tracking speed in Auto mode, and the envelope rate modulation in Mod mode.

Mix

Wet/dry mix.

TalkBox

Modulated vowel formant filter.

Rate

LFO modulation rate.

Depth

LFO modulation depth.

Vowel

In center setting, vowels are produced when there is no modulation.

Env Mod

Amount of vowel modulation by input signal level.

Env Att

Rate of response to a rising input signal level.

Env Rel

Rate of response to a falling input signal level.

Mix

Wet/dry mix.

Shelf EQ

Simple tone control.

Output

Output level trim.

Bass

Low frequency cut/boost.

Treble

High frequency cut/boost.

Parametric EQ

Two-band parametric equalizer.

Gain 1/2

Cut/boost amount for the two bands.

Freq 1/2

Sets the center frequency for the two bands.

Width 1/2

Sets the bandwidth for the two bands (Q).

Output

Output level trim.

Enhancer

Psycho acoustic spectrum shaping.

High Depth

High frequency boost, combined with mid cut.

High Tune

High/mid tune.

Low Depth

Low frequency boost.

Low Tune

Low frequency tune.

Limiter

Hard level limiting.

Drive

Input signal drive.

Attack

Attack time.

Release

Release time.

Output

Output level trim.

Compressor

A simple compressor effect.

Threshold

Compression threshold.

Ratio

Compression amount.

Attack

Attack time.

Release

Release time.

Output

Output level trim.

Multiband

Three-band compressor.

Drive

Input signal drive (increase for more density).

Lo/Hi

Balance of low and high frequency bands.

Mid

Level of mid frequency band.

Attack

Attack time.

Release

Release time.

Output

Output level trim.

Gate

Simple gate effect.

Threshold

Gate threshold.

Range

Level reduction when gate closed.

Attack

Attack time.

Release

Release time.

Output

Output level trim.

Distortion

Hard clipping distortion.

Drive

Distortion amount.

Bias

Adjusts the balance between even and odd harmonics, that is, the character of the distortion.

Tone

Distortion tone.

Out

Output level trim.

Mix

Wet/dry mix.

Overdrive

Softer distortion with a gradual onset.

Drive

Overdrive amount.

Bias

Overdrive character. Adjusts the balance between even and odd harmonics.

Out

Output level trim.

Mix

Wet/dry mix.

Bit Reduction

Digital, lo-fi, quality degradation.

Mode

Determines whether the bit depth is fixed (Linear) or depends on the signal level (Companding).

Rate

Simulated sample rate.

Depth

Sample bit depth.

Slew Rate

Maximum rate of change of output waveform, for a soft, wooly distortion.

Mix

Wet/dry mix.

Amp Simulator

Amplifier modeling effect.

Model

The type of amplifier model. This changes the tone character.

Mode

Mono/Stereo operation. Mono saves CPU, and in some cases sounds more solid.

Drive

Overdrive amount.

Feedback

Feedback amount. The result depends on the input signal.

Treble

Treble boost. Optionally in or out of phase for different tones.

Mix

Wet/dry mix.

Modulate L/R

This effect features three modes of signal distortion, where one side of a stereo signal is used to modulate the other.

Mode
  • Ring Mod: Ring modulation.

  • Env Mod: The signal level of the right channel is modulated by the level of the left channel.

  • Duck: The signal level of the right channel is reduced when the level of the left channel increases.

Thru

Defines which input signals are used as the dry signal for the Mix.

Smooth

Smoothing of modulation.

Drive

Level trim.

Mix

Wet/dry mix.