Zone Types

On the Zone Type pop-up menu, you can choose from different zones, depending on the sound that you want to create.

Synth Zone

Uses a combination of oscillators, a ring modulator, and a noise generator as sound source. The synth zone oscillators offer much more than classic subtractive synthesis.

Sample Zone

Uses a sample as sound source. With the AudioWarp features, sample zones allow for pitch shifting and time stretching, and the Vintage setting emulates the sound quality of the first samplers. In the Sample Editor for a sample zone, you can slice the sample and create a step modulation for each slice, for example.

Granular Zone

Granular zones use a sophisticated granular synthesis as sound source. This allows you to create complex sounds that can drastically evolve over time from any sample.

Organ Zone

Organ zones produce the sound of classic drawbar organs with up to nine drawbars.

Wavetable Zone

Wavetable zones use wavetable synthesis as sound source. Its high-quality analysis, combined with the wavetable envelope, allows you to reproduce an image of the original sample. Only a few waves are necessary to reproduce the original character of any sample.

FM Zone

FM zones use frequency modulation as sound source. You can combine up to eight oscillators, or operators, using some as tonal carriers and others to modulate the sound of the carrier, or even to modulate another modulator.

Spectral Zone

Spectral zones use the spectral oscillator as sound source. This oscillator analyzes the spectrum of the loaded sample, that is, the progression of the frequencies, amplitudes, and phases from the sample start to the end of the sample. This allows for the re-synthesis of a sample.