Bitmaps Used In Controls

Most of the controls use bitmap resources for their graphical representation. The number of required bitmap resources depends on the control and its configuration. For example, a switch requires up to six different bitmap resources, to display its off, on, and hover states and their equivalents when clicked with the mouse.

To assign a bitmap resource to a control, do one of the following:

  • In the Properties section, click the Select File button to the right of the Bitmap field and select one of the available bitmaps.

  • In the Resource/Library Browser or the File Explorer/macOS Finder, navigate to and select the bitmap file that you want to use and drag it onto the Bitmap field in the Properties section for the control.