Bitmaps Used In Controls
Most of the controls use bitmap resources for their graphical representation. The number of required bitmap resources depends on the control and its configuration. For example, a switch requires up to six different bitmap resources, to display its off, on, and hover states and their equivalents when clicked with the mouse.
To assign a bitmap resource to a control, do one of the following:
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In the Properties section, click the Select File button to the right of the Bitmap field and select one of the available bitmaps.
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In the Resource/Library Browser or the File Explorer/macOS Finder, navigate to and select the bitmap file that you want to use and drag it onto the Bitmap field in the Properties section for the control.