Dolby Atmos® Mixing in Nuendo
You can use the VST MultiPanner plug-in to create 3D mixes for Dolby Atmos.
Setting Up Busses for 9.1 Dolby Atmos® Bed Mixing
Mixing for a 9.1 Dolby Atmos audio bed requires a signal routing to a 9.1 Dolby Atmos output bus.
MixConvert for Dolby Atmos®
The downmix function in Nuendo supports 9.1 Dolby Atmos mixing. If the Control Room mix is different from the main mix output bus, or if the signal is routed to an output bus with a lower number of channels, the signal is converted automatically using the MixConvert plug-in.
Creating 9.1 Dolby Atmos® Bed Mixes with VST MultiPanner
The VST MultiPanner plug-in allows you to create channel-based Dolby Atmos bed mixes.
VST MultiPanner Plug-in Panel
For 3D mixing, VST MultiPanner offers additional parameters and a Rear View that allow you to create channel-based Dolby Atmos bed mixes.
Elevation Patterns
You can use elevation patterns to let the height parameter automatically follow a predefined curve while positioning a sound in the 2D pan area. The active pattern is shown in the Rear View pan area.
Panning and Routing Rules
When an audio signal is moving through the room at a changing height, Nuendo makes use of a complex set of pan laws that ensures smooth and gapless transitions.
Remote Controlling VST MultiPanner
You can control the VST MultiPanner plug-in remotely with several control devices. To control all panner functions, you may need updated software for your device.
Mixing for Dolby Atmos® with a Dolby Rendering and Mastering Unit (RMU)
Object-based mixing for Dolby Atmos requires a connection to a Dolby RMU and the installation of the Nuendo RMU Connector for Dolby Atmos®.
Object Routing
To be able to create an object-based Dolby Atmos mix with VST MultiPanner, you must first connect your system to the Dolby RMU, define objects, and create object busses.
Object Mixing with VST MultiPanner
If you use a Dolby RMU, VST MultiPanner offers two modes for creating both a channel-based bed mix and an object-based mix for Dolby Atmos.