Flattening Realtime Processing

You can flatten warp modifications. This is useful if you want to reduce the CPU load, optimize the sound quality of the processing, or apply any offline processing.


  1. Select the audio events that you want to process.
  2. Perform one of the following actions:
    • Select Audio > Realtime Processing > Flatten Realtime Processing.

    • In the Process section of the Sample Editor, click Flatten.

    In the dialog that opens, you can select an algorithm preset. If the time stretching factor is not outside the range of 0.5 and 2, you can choose between Realtime and MPEX.

  3. Select an algorithm preset and click OK.


Any loop that was previously stretched in realtime plays back exactly the same, but the warp markers discarded.