Setting up a Dolby Atmos Project Using the Setup Assistant

Using the Setup Assistant for Dolby Atmos dialog is an easy way to set up a project that is fully compliant with Dolby Atmos® specifications.

Prerequisite

  • Your audio system is set to an ASIO buffer size of 512 samples and to a sample rate of 48 kHz.

  • The audio tracks that you want to use as objects in your Dolby Atmos project are routed to the main mix channel.

Procedure

  1. In the ADM Authoring for Dolby Atmos window, click Setup Assistant.

    The Setup Assistant for Dolby Atmos dialog opens. The LED in the Audio Settings section lights up in green, indicating a correct sample rate setting.

  2. In the Renderer section, select a renderer channel configuration from the Main Mix Channel Configuration pop-up menu, and activate Add Main Mix Channel with Renderer.
  3. In the Bed section, select a channel configuration for the bed from the Bed Channel Configuration pop-up menu, and activate Add Bed and Route All Tracks to Bed Channel.
  4. Click OK.

Result

  • A main mix channel named Renderer that uses the Renderer for Dolby Atmos plug-in as an insert is added to your project.

  • In the main mix channel, solo defeat is activated. This avoids unintentional muting of the main mix when soloing channels in your project.

  • The Renderer for Dolby Atmos is now selected as the Renderer in the ADM Authoring for Dolby Atmos window.

  • A group channel named Standard Bed is added to your project, and it is used as the source track for the bed that is added to the object structure of your Dolby Atmos project.

    Note

    If your object structure already contained a bed it is replaced by the Standard Bed bed.

  • All audio tracks that were routed to the main mix channel are now routed to this bed group channel.

After Completing This Task

  • In the ADM Authoring for Dolby Atmos window, you can add further audio objects to the object structure of your Dolby Atmos project.

    Note

    For adding objects, we recommend to select their source tracks in the Project window and then select Create Objects from Selected Tracks from the Functions pop-up menu.

  • You can specify settings for downmixing and monitoring the Dolby Atmos project via the Settings pop-up menu and the Renderer for Dolby Atmos plug-in panel.