Render Tracks Dialog

The Render Tracks dialog allows you to customize the track render settings.

  • To open the Render Tracks dialog, deselect all events in the Project window, and select one or more audio tracks, instrument tracks, or MIDI tracks, and select Edit > Render in Place > Render Settings.

The following settings are available in the Mode section:

As Separate Events

Creates one or more tracks that contain separate events or parts that are saved as separate audio files.

As Block Events

Creates one or more tracks that contain adjacent events/parts that are combined so that they become blocks. Every block is saved as a separate audio file.

As One Event

Creates one or more tracks that contain the events/parts and combines them so that they become one event/part. Every combination is saved as a separate audio file.

The following settings are available in the Processing section:

Dry

Copies all effects and panner settings to new audio tracks. The resulting audio tracks keep the formats of their source tracks. A mono track results in a mono track, for example.

Channel Settings

Renders all effects into the resulting audio files. This includes insert effects, channel strip settings, group channel settings, and FX send channel settings. Panner settings are transferred to the new audio tracks. The resulting audio tracks keep the formats of their source tracks. A mono track results in a mono track, for example.

Complete Signal Path

Renders the complete signal path into the new audio files, including all channel settings, group channel settings, FX send channel settings, and panner settings. The new audio track is created without effects. Stereo balance panner settings are activated. The resulting audio file format is determined by the output channel of the source track. A mono track that is routed to a stereo bus results in a stereo audio file.

Complete Signal Path + Master FX

Renders the complete signal path and the master bus settings into the resulting audio files. This includes all channel settings, group channel settings, FX send channel settings, and panner settings. The resulting audio file format is determined by the output channel of the source track. A mono track that is routed to a stereo bus results in a stereo audio file.

The following settings are available in the Properties section:

Tail Mode

Allows you to set the tail mode to Bars & Beats, Seconds or Off.

Tail Size

Allows you to set a tail length for the rendered files. This adds time at the end of the rendered file to allow reverb and delay tails to fully fade out.

Bit Depth

Allows you to set the bit depth for the resulting file.

The following settings are available in the File Name Settings section:

Use Custom Name

Activates the use of custom names for the rendered files.

Name

Allows you to enter a custom name for the rendered files.

The following settings are available in the File Location section:

File Path

Allows you to select a custom folder to which the resulting .wav files are rendered.

Mix down to One Audio File

Creates one audio file from all of your source material. This option is only available if several tracks are selected and Dry (Transfer Channel Settings) is deactivated.

The following settings are available in the Source Track Settings section:

Source Tracks
  • Keep Source Tracks Unchanged

    Keeps the source tracks unchanged.

  • Mute Source Tracks

    Automatically mutes the source tracks.

  • Disable Source Tracks

    Disables the source tracks. This option releases CPU and RAM resources and is therefore similar to the Freeze function. To reenable the tracks, right-click the disabled tracks to open the context menu and select Enable Selected Tracks.

  • Remove Source Tracks

    Removes the source tracks from the track list.

Hide Source Tracks

Hides the source tracks after rendering. To show the source tracks again, select the Visibility tab in the Project window and select the track that you want to show.