Audio Event Editing

You can edit audio events in the Editor in the lower zone of the Project window and in the Project window event display.

If you activate an extension for audio events or audio tracks, you can instantly edit the audio events in the Editor in the lower zone of the Project window. All editing that you perform is automatically rendered into the original file, and bouncing audio events to permanently apply the edits is not necessary. As a consequence, you can apply event fades and envelopes as well as warp edits on the edited events. In addition, the audio input for audio events remains in the buffer memory.

In the Project window event display, you can split, copy, paste, and resize audio events that you edited with the extension, and you can revert changes by using Undo.

Limitations

If the extension is activated, you can only edit with the tools available in the Editor. You cannot access any of the Sample Editor options. You cannot warp audio events, activate Musical Mode, perform Hitpoint editing, AudioWarp Quantizing, Direct Offline Processing, Sizing Applies Time Stretch, Generate Harmony Voices, or Audio Alignment.

You cannot transpose audio events using the info line, nor fine-tune them or invert their phase.

Note

All offline processes that you applied to audio events before activating the extension are preserved and become available again when you remove the extension.

Note

If you edit multiple selected events in the Project window event display, events for which you activated the extension are not affected by these functions.